So, I got this game in the Sierra bundle up on Steam. I'd been hearing about it for a while, so it was this and Space Quest that got me to buy the bundle. After a bit of looking around, I decided I really wanted to bring a Tesla Gun to bear against Dragons, so I decided to go for a Firearms / Gunsmith / Electricty / maybe Explosives build. I ended up going with the Miracle Cure background, which leaves me with a fairly low strength, which I'd need in order to actually pickup my guns. The Strength of Earth spell looks like it might be sustainable on my character indefinitely, and would be much more efficient than buying strength regularly. But is my tech aptitude going to get in the way here? Or is it not going to make enough of a difference? Second, I presume it's safe to say that buying up skill ranks requires a permanent stat? I can't just have a 5 Dexterity, and then slap on some spell or rings that give me +4 Dex, and then buy my Dodge up to rank 2? Lastly, do explosives use the Throwing skill? I'm not playing horseshoes, but 'close' still counts, so I'm not sure if it really makes a difference. I don't know if I'll be sparing points in Explosives for grenades if I also need to raise my Dex and invest in Throwing. Also, do they have an AoE? I chucked a grenade at an enemy next to Virgil, and while he had the exploding animation, he didn't take any damage.