Dragon Age:Origins and a question

Discussion in 'General Discussion' started by magikot, Nov 4, 2009.

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  1. GrimmHatter

    GrimmHatter Active Member

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    Some people like RPing through character development, regardless of how more or less optimized their parties become. I would be one of those people. Sure it makes things tough in some spots and insanely difficult in others as a result, but the game is much more gratifying to me than if I just went picking skills that got me the most DPS in every battle. There are only so many builds you can play if you go that route every time, and that would get really boring really fast.
     
  2. Ramidel

    Ramidel New Member

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    I agree, that's why I added the afternote.

    If it were the kind of game where you had to optimize to the point of badass for any chance of survival, then I wouldn't have added it.
     
  3. Xiao_Caity

    Xiao_Caity New Member

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    Where do you think I heard that line? *waggles eyebrows*
     
  4. GrimmHatter

    GrimmHatter Active Member

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    Cripes. Sins o' the flesh, Xiao. You are a deviant, deviant girl.
     
  5. Xiao_Caity

    Xiao_Caity New Member

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  6. DarkFool

    DarkFool Nemesis of the Ancients

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    I'm mildly hoping that, with a little work, I can sweeten Zevzan (or whatever his name is, haven't encountered him yet) up, and have a foursome with my dwarven female. The idea of that has me cackling madly.
     
  7. Xiao_Caity

    Xiao_Caity New Member

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    Zevran, and it's almost embarassing how easy it is to sweeten him up. *giggle*

    Zevran: "...I miss the leather the most."
    Xiao and her Character, thinking in tandem: "Is that a euphemism?"

    Man, his Antiva conversations are (mostly) hysterical. It's incredible how many dialogue options there are that mirror my own reactions to things to a level that's almost frightening.
     
  8. magikot

    magikot Well-Known Member

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  9. DarkFool

    DarkFool Nemesis of the Ancients

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    Sweet. :D

    I've almost finished my first play-through.
     
  10. Xiao_Caity

    Xiao_Caity New Member

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    Ooooooh. Sounds fun. I'll have to keep my eyes open.
     
  11. magikot

    magikot Well-Known Member

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    <object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/fv81oPzccW0&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fv81oPzccW0&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>

    Is it just me, or does that Darkspawn look like Skeletor?
     
  12. papa_dog_1999

    papa_dog_1999 Well-Known Member

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    What You Didn't Know About Dragon Age: Origins

    -------The web page is easier to read, but if you can't be bothered to click the link.....-------

    Game development often lasts for years. And in that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In this Tidbits column, BioWare shares the stories behind the development of Dragon Age: Origins.

    •Dragon Age had ‘developer achievements’ for all kinds of things, such as successfully crashing the game.
    •12,212 of those Achievements were awarded to developers during production of the game.
    •Dragon Age contains 742,000 words of dialogue, and 202,000 words of non-conversational text that were translated into eight languages besides English – Czech, French, German, Hungarian, Italian, Polish, Russian, and Spanish. Four of those other languages have their own voiceover, whereas the other four subtitle the English VO.
    •QA analyst Bruce Venne played 1,957.55 hours of Dragon Age PC in 5,352 games.
    •At the end of each month, an Achievement called ‘The Bruce’ would be awarded to people who played more hours than Bruce Venne that month. It was awarded only once.
    •BioWare president Ray Muzyka got 134 developer Achievements across 385 hours of play PC and console builds of Dragon Age: Origins before release. He crashed 35 times and filed 311 bugs.
    •Ray Muzyka likes to play mages. Mike Laidlaw prefers dual-wielding rogues.
    •The in-game animation department used the same stunt actors that were used in the movie 300 for motion capture.

In-game animators ‘larped’ with wooden sticks for video reference.
    •Words of dialogue in Dragon Age: Origins: 790,856 (The average novel has 80,000 – 100,000 words.)
    •Lines of character dialogue: 68,260 (The average movie has 3,000 lines of dialogue.)
    •
Lelianna's Song was composed and recorded within 24 hours.
    •The Ogre was once affectionately known as Fluffy.
    •The Dragon Age team goes through 1,400 cups of espresso-sized coffees in a single week!


    •The orchestrated pieces in Dragon Age: Origins were performed by the Seattle North West Sinfonia.
    •The 44-piece orchestra was recorded twice and melded together to form, in essence, an 88-piece orchestra.
    •
Chris Bleth was the woodwind soloist who has played on numerous Hollywood blockbusters like Up, Star Trek, X-Men Origins: Wolverine, Fast and the Furious.

    •The grey warden used in all of the promo trailers was created by the senior product manager and bears a striking resemblance to him.


    •A full-scale dwarven tavern and an 8-foot-tall dragon were created for rabid trade show enthusiasts.


    •144 voice actors contributed to the English version of Dragon Age: Origins.


    •1,015,977 PC games played in the last 2.5 years of development totaling 8,145 days of runtime.
    •4,212 different crashes captured and fixed in the last year of development.


    •QA Analyst Mark Ramsden filed the most bugs (2,699) for a single user.


    •459 people at Bioware/EA played the game on 582 different computers in the last year before release.
    •

234 different area layouts were used for or during the production of the game.
    •Number of unique icons created: approximately 1,400.

    •Number of mini-maps (including expansions): 182.
    •The first creatures in the Dragon Age engine were the Ogre and the Human Male with Medium Armor.


    •There are over 1,600 inventory items in the Dragon Age universe so far. 


    •There are over 3,200 creature/NPC appearances in the Dragon Age universe so far.
    •There are almost 1,600 faces in the Dragon Age universe so far.
    •There are over 20,000 models in the Dragon Age universe so far.
    •There are over 5,500 animations in the Dragon Age universe so far.
    •There are about 3,000 cutscenes in the Dragon Age universe so far.
    •Storm of the century was a result of maverick VFX lead breaking content lock permission.


    •There were nearly 3,000 individual props made for the game.


    •The lighting data for the game took our render farm two weeks to calculate.
    •54.1 hours of audio when played back-to-back.
    •Number of actors in game: 1,535 (Head morphs)


    •Number of items: 1,463

.
    •Number of playable areas: 221.
    •

Number of unique creatures: 209.
    •

Complete pass on the game took over 90 hours by an experienced QA lead.


    •Record QA speed playthough was over 12 hours using cheats on skipping all dialogue.
    •One of our development staff creates chain mail from scratch.
     
  13. DarkFool

    DarkFool Nemesis of the Ancients

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  14. wobbler

    wobbler Well-Known Member

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    lies.
     
  15. Zanza

    Zanza Well-Known Member

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    Just grabbed Dragon Age Origins off my house mate, gotta say I actually laughed pretty hard when the elf lady in waiting copped an arrow while in her underwear during the human noble origin.
     
  16. Grakelin

    Grakelin New Member

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    The woman/man you can bring into your room is a human.

    Remember this Zanza: It is absolutely important that you never have sex with dirt elves.
     
  17. Wolfsbane

    Wolfsbane Well-Known Member

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    Lies. The woman is elven. Play the game again and you'll see.
     
  18. Grakelin

    Grakelin New Member

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  19. papa_dog_1999

    papa_dog_1999 Well-Known Member

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    That doesn't make her human.
    Stop acting like a Chasind!
    You must do 3 Novenas and 5 Chants of Light to atone.
     
  20. Zanza

    Zanza Well-Known Member

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    My guy is out to do one thing and one thing only, bang bad bitches.
     
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