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Any idea where I can still download DKoepp's Item Editor?

 
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Nolanoth
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Joined: 25 Dec 2008
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PostPosted: Thu Jul 23, 2009 1:52 pm    Post subject: Any idea where I can still download DKoepp's Item Editor? Reply with quote

Just curious. Hex editing weapons takes too much time and skills.

Oh and arcanumedit.jar since I checked some links and they where not working.
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Vorak
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PostPosted: Thu Jul 23, 2009 2:55 pm    Post subject: Reply with quote

I'm not sure that he ever finished it so I don't think it got released.
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Nolanoth
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PostPosted: Thu Jul 23, 2009 3:04 pm    Post subject: Reply with quote

It... was... and it worked too.

http://couchpotato.net/arcanumedit/

Already downloaded it. Just not sure how to use Ant. It's a Weapon Editor so I can't edit armor but that's fine. I'm after guns, staffs and melee anyway.

And the arcanumedit.jar link I found on the forum does not work anymore. So I just need arcanumedit.jar now or a way to make it.
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Vorak
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PostPosted: Thu Jul 23, 2009 3:34 pm    Post subject: Reply with quote

The Weapon Editor and the Item Editor were different things.
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Nolanoth
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PostPosted: Thu Jul 23, 2009 3:59 pm    Post subject: Reply with quote

Really? Is either one of them hosted somewhere so I can download it? Or just a arcanumedit.jar ? Or perhaps you could make one for me?
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Vorak
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PostPosted: Thu Jul 23, 2009 4:36 pm    Post subject: Reply with quote

Either build a website and host the Weapon Editor yourself or get to work building an item editor from scratch.

I'm not spending my spare time building a program I don't want.
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Nolanoth
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PostPosted: Thu Jul 23, 2009 6:20 pm    Post subject: Reply with quote

Aha. Very amusig.

Like I said all I need is:

arcanumedit.jar

So no. I'm not starting any site.
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Koorac
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Joined: 06 Nov 2008
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PostPosted: Wed Jul 29, 2009 9:40 pm    Post subject: Reply with quote

You could try using this new program called qtScribe: http://arcanum.game-alive.com/post/104/

It allows you to edit .proto .art .scr and .mes/.dlg
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Argug
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PostPosted: Tue Nov 03, 2009 7:57 pm    Post subject: Reply with quote

I'm unable to save changes to my .proto files with QTScribe. Anyone else have this problem?

I'll open for instance the Looking Glass Rifle, change the Range parameter and click Save. There isnt any confirmation that its been saved however, aside from the save button visually being "pressed"

Then I change to another proto, and go back to the previous weapon to see the range has reverted to its default value.

Is the proto editor simply not fully implemented yet?
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Crypton
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Joined: 22 May 2008
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Location: Czech Republic

PostPosted: Tue Nov 03, 2009 9:33 pm    Post subject: Reply with quote

Argug wrote:
I'm unable to save changes to my .proto files with QTScribe. Anyone else have this problem?

I'll open for instance the Looking Glass Rifle, change the Range parameter and click Save. There isnt any confirmation that its been saved however, aside from the save button visually being "pressed"

Then I change to another proto, and go back to the previous weapon to see the range has reverted to its default value.

Is the proto editor simply not fully implemented yet?


You better start new topics than revive old one, these guys are strict about that

About qtScribe, support for protos is same as other proto editors have, so yes, its not fully implemented but it should support basic stuff, like this gun range edit.

Maybe you are doing something wrong, you should ask at official topic at ArcanumClub or ArcanumAlive, because I'm not sure if guys here will be able/willing to help you
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