MONK
* Must be Lawful
* High Saves across the board
* Lousy Weapon Selection, but that really doesn't matter
* No Armour
* Flurry of Blows/Ki Strike/Quivering Palm
* Evasion/Improved Evasion
* A metric fuck-ton of self-buffs
Pros
* A Monk is Jackie Chan incarnate
* d20 damage with one's hands, as opposed to a mere d8 with the Monk's best weapon
* Tiny Buffing Gods
* Define Epic
Cons
* No Armour
* Shitty weaponry
* Can be fiddly to use
Prestige Classes
* Duellist
* Invisible Blade
* Sacred Fist (Multiclass with Cleric, Druid or Favoured Soul)
* Shadowdancer
ROGUE
* Any Alignment
* Best Skill Set and Skill Points in the game, end of story
* Passable weapon selection
* Trapfinding
* Sneak Attack!
* Uncanny Dodge/Improved Uncanny Dodge
* Special Rogue-Only Feats from Level 10
Pros
* Skill Whores
* Only class able to do anything with traps
* Sneak Attack!!
Cons
* Low HP for a melee combatant
* Sneak Attack!!! only works on some enemies, and getting it to work on all enemies is difficult at best
* If they can't flank or get flanked themselves, they're utterly screwed
Prestige Classes
* Arcane Trickster (Multiclass with Sorcerer or Wizard)
* Assassin (Evil)
* Duellist
* Invisible Blade
* Shadowdancer
SORCERER
* Any Alignment
* Spontaneous Arcane Casting
* Familiar
Pros
* Spontaneous Casting is just plain more entertaining
* More Spells/Day than a Wizard
* Very Flexible
Cons
* Less Spells Known than a Wizard
* Learn spells slowly
* Can be tricky if you choose your spells on a whim or without planning
Prestige Classes
* Arcane Archer (Elf or Half-Elf)
* Arcane Scholar of Candlekeep
* Arcane Trickster (Multiclass with Rogue)
* Pale Master (Non-Good)
* Red Dragon Disciple
WARLOCK
* Chaotic and/or Evil
* Eldritch Blast
* Invocations/Eldritch Essences/Blast Shapes
* Lore Bonus
* Damage Reduction/Energy Resistance/Fiendish Resilience
Pros
* We will never, ever run out of magic, EVER
* Casting in light armour
* Dispels become a minor inconvenience
* Self-Buffing can be obscene
* Insane damage once we hit Epic
Cons
* Crappy damage before Epic
* Extremely limited selection of Invocations
* No Prestige Classes (Not that we'll need them!)
WIZARD
* Any Alignment
* Prepared Arcane Magic
* Familiar
* Bonus Feats
Pros
* More Spells Known than the Sorcerer
* Metamagic Feats turn you into a tiny god
* Specialisation actually means something
Cons
* Less Spells/Day than the Sorcerer
* We define Squishy Mage
* No weapons worth jack
* No Armor
Prestige Classes
* Arcane Archer (Elf or Half-Elf)
* Arcane Scholar of Candlekeep
* Arcane Trickster (Multiclass with Rogue)
* Pale Master