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 PostPosted: Sat Aug 28, 2010 5:34 pm Post subject: 
 
Untrained
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Joined: Aug 28, 2010
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I've been having trouble attempting to run Arcanum lately. It seems to be a bug, as it just cropped up from out of nowhere.

When I try to play Arcanum and launch the program, it seems to start up normally and then immediately minimizes to the start bar. I bring it back up, it minimizes, I bring it up again, it minimizes again, and we keep going through this little routine until it finally just crashes. I'm not sure what caused it, when I installed Arcanum, patched it, and ran it the first few times, it ran just fine, and then this happened.

Has it happened to anyone else? Any solutions?


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 PostPosted: Mon Sep 06, 2010 9:53 pm Post subject: 
 
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HollowerFollower wrote:
I've been having trouble attempting to run Arcanum lately. It seems to be a bug, as it just cropped up from out of nowhere.

When I try to play Arcanum and launch the program, it seems to start up normally and then immediately minimizes to the start bar. I bring it back up, it minimizes, I bring it up again, it minimizes again, and we keep going through this little routine until it finally just crashes. I'm not sure what caused it, when I installed Arcanum, patched it, and ran it the first few times, it ran just fine, and then this happened.

Has it happened to anyone else? Any solutions?


I Have the same problem I discovered that Arcanum didn't like running at the same time as Firefox... closing Firefox solved my problems, no idea why


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 PostPosted: Mon Apr 04, 2011 4:37 pm Post subject: 
 
Lord

Joined: Mar 11, 2011
Posts: 339
Location: NE Colorado, United States
Drog Alt wrote:
Do you mean that bug where if an NPC object gets destroyed by script when in the PC's party, their portrait does not disappear?


I am moving the conversation here because I have noticed that the changes made to Gilbert Bates & Chukka the follower (but not Chukka before he gains follower status) by UAP have placed them outside of the glitch and am now under the impression that a change could be wrought that could eliminate the glitch (but on the other hand may be too time consuming to do so). The only NPCs that I have been able to work the glitch on are the NPCs affected by the buying of Bates mansion & the quartet outside of Pit of Fire (but that doesn't mean that there aren't others that I may have missed).

And many thanks for your labors. May you have the reward for which you seek.


Scope wrote:
And this may be me not knowing a particular hot key, but I can't get the hud to stay up. It minimizes, and I have to press "I" or "M" or some other key to get it up and select a spell that's not in my minimal hud "bar" on the bottom.

Sometimes after saving or loading the hud wont come up at all, no matter what I press. This can be sometimes be solved by talking to an npc and asking to trade. Reloading also works.


F10 toggles the hud on & off.

Drog, what changed the setting on this? Before I downloaded the patch, I never had to hit the F10 key. But then when I downloaded the patch, I also changed a few settings but those settings don't seem to be the one that keep turning it back on. I like the hud's informativeness and (while I understand the desire to minimize it) don't like having to turn it back on.


Also a observation that of strangeness in vanilla & post-patch:
In Blackroot's General Store, behind the clerk there are two barrels, in one of them is a Oak Axe Handle that looks like the ingrediant for the L4 Smithy Schematic, but lacks the weapon's stats & can't be used for it.

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 PostPosted: Mon Apr 04, 2011 5:58 pm Post subject: 
 
Resurrected Modding God

Joined: Jun 30, 2010
Posts: 544
Yes, that bug was found because of Chukka. I'm not sure that "fixing" other NPCs is worth it, as you would have to mind control them to trigger the bug, an average player would have no reason to do that.

Xyle wrote:
Drog, what changed the setting on this? Before I downloaded the patch, I never had to hit the F10 key. But then when I downloaded the patch, I also changed a few settings but those settings don't seem to be the one that keep turning it back on. I like the hud's informativeness and (while I understand the desire to minimize it) don't like having to turn it back on.

Just don't use the shortcut labeled "Arcanum Fullscreen". All it does is enable Compact UI, it has nothing to do with running the game in full screen. Many people use this shortcut thinking it's "better" and then complain about the GUI. Oh, and the Compact UI mode was added in the official patch, not the UAP.

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 PostPosted: Tue Apr 05, 2011 7:15 pm Post subject: 
 
Lord

Joined: Mar 11, 2011
Posts: 339
Location: NE Colorado, United States
Drog Alt wrote:
Yes, that bug was found because of Chukka. I'm not sure that "fixing" other NPCs is worth it, as you would have to mind control them to trigger the bug, an average player would have no reason to do that.


I discovered the glitch using Create Undead. The corpses remain after the script deletes the living and when you raise them as undead followers, their bodies disappear but leave their follower icons, allowing you to convert all of the corpses (except Bates and follower-Chukka) in Bates Mansion into permanent followers. If script could be used to delete the corpses as well, then only the ones converted to followers before the delete while be able to be converted into permanent followers.

Also when you use this glitch on the leader of the quartet outside the Pit of Fires, you gain access to the version of the Blade of Xerxes that the leader is carrying.


Drog Alt wrote:
Just don't use the shortcut labeled "Arcanum Fullscreen".


So that's what I have been doing different. With UAP's removal of the CD check, the shortcut showed up on the START menu's recently used programs list after I clicked the program from the hard drive instead from the CD drive. For some reason the Start Menu's shortcut list had the fullscreen option attached, even though I had initially clicked the Arcanum.exe program & not a shortcut. (... Is the default fullscreen?)

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 PostPosted: Fri May 27, 2011 6:47 pm Post subject: 
 
Expert

Joined: Aug 31, 2006
Posts: 66
where can i find the changelog? the link to http://drog.terra-arcanum.com/uap.html returns 404 error


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 PostPosted: Sat May 28, 2011 9:24 am Post subject: 
 
Mutant Patron of Deviation
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Joined: May 22, 2007
Posts: 4035
Location: Under my most exquisite hat
Here ya go.

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 PostPosted: Sun Feb 19, 2012 5:36 pm Post subject: 
 
Untrained

Joined: Feb 19, 2012
Posts: 1
I'm on Windows 7 and every time I try to install the unofficial patch I get the error "Error opening file for writing: C:\Program Files (x86)\GOG.com\Arcanum\Arcanum.exe". This is also happens with a ton of other files the patch deals with. Any idea how to get around this? I've tried re installing the game several times.


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 PostPosted: Mon Feb 20, 2012 12:14 am Post subject: 
 
Expert

Joined: Aug 31, 2006
Posts: 66
it's possible that you don't have the permission to write to that folder, I think the program files folder and all subfolders work this way by default in windows 7...


either edit the permissions, or install somewhere else like C:\Arcanum\

?not sure this is right, it's hard to say off so little information


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 PostPosted: Mon Feb 20, 2012 10:39 am Post subject: 
 
Nemesis of the Ancients
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Joined: Jan 28, 2005
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Location: Sittin on my Back Porch, Playin' Poker with Cthulhu
jarmat wrote:
I'm on Windows 7 and every time I try to install the unofficial patch I get the error "Error opening file for writing: C:\Program Files (x86)\GOG.com\Arcanum\Arcanum.exe". This is also happens with a ton of other files the patch deals with. Any idea how to get around this? I've tried re installing the game several times.

Are you an administrator on the computer?

If the answer is no, then have an administrator run the patch for you. I wouldn't recommend changing the install directory.

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