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 PostPosted: Sun Nov 06, 2011 11:34 am Post subject: 
 
The Living One
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Muro wrote:
Jojobobo wrote:
  • 2 fine revolvers, 1 revolver, 1 shotgun and a Caladon elite sword (as well as other things) all in one room

Figured this one out.

This set of items can be found on the people discussing the matter of the problematic monument in Ashbury's town hall.

I was hoping the Caladon elite sword would mislead people into thinking it was in Caladon somewhere; it is a bit odd that he's carrying one.

Muro wrote:
I found four:
  • Dark magick shop clerk in Tarant
  • Magick shop clerk in Caladon
  • Elven trader in Ashbury
  • Ashbury Hostelry's inkeeper

As I expected there were more than I thought, one of the ones I had in mind was the one in the innkeeper's inventory. There is still another out there and it should prove a bit more difficult to place.

Muro wrote:
  • The fifth Power Axe:
    It is in the inventory of a translucent red undead knight.

So after many long hours I finally remembered the Ruins of Szabo has red undead knights, and lo and behold upon searching one there it was! I think the reason why I had such mental block remembering this was that the Ruins of Szabo for me are always associated with the cave area and all those tattered bowmen, not the few rooms that come before. Just like the machined hammers I think it's pretty surprising there are 5 in the game when only a couple are well known about.

As for any of your other items I'm having trouble! The hint about the balanced sword would be very useful if I could remember seeing a human bandit in a nice suit, which unfortunately I can't. The only bandits I can even think of are those found in the Tarant old sewers. As for the pilgrim's robes I've checked the likely places and people I can think of (Vooriden, Willy Thorndup, Dante, the dead wizard in the Secret Village, Alexander, the Panarii temple in Caladon and the Panarii temple in Tarant) and all I'm getting is robes and priest robes; for the time being I'm out of ideas. For the item with added magick resistance I thought I'd be able to find it more easily by using pickpocket to look at their resistances, but apparently many NPCs have seemingly inexplicable magick resistance so this isn't any use. I'll keep at it and see what I come up with.

    Another five items:

  • Strong poison found on the floor
  • Two wielded katanas (in the hope that the aforementioned syndrome will kick in as I'm almost certain Muro will have come across these before, if not then take that as a slight hint)
  • A staff found on an elf who's class is "Elf Wizard" (when I say a staff I mean a staff, not a magickal staff of any sort; again there is a chance that another elf wizard might be carrying a staff but hopefully given how mediocre an item it is this will be the only one)
  • Chain gloves equipped by a person who has no other items in their inventory/on their person
  • A large pipe wielded by someone who isn't an orc or half-orc thief
UPDATE:

Muro wrote:
  • The second found Balanced Sword:
    The class of the man in a nice suit wielding it is Human Bandit.

It's on one of Virgil's killers; after thinking about it these were the only people I could think of that I hadn't checked who might be labelled a bandit. Virgil's debug menu was a godsend to solving this. For some reason I thought they were all equipped with guns til I checked.

Also just to clarify the +10 MR item isn't on a shopkeeper of any sort, bartender or innkeeper is it? I think I've checked them all, though if I've missed one or done something stupid then I thought it was better to know now rather than continue my search elsewhere. Also what classes as clothing? Does jewelry or armour count; or is it just items like suits, gloves, boots and hats?

UPDATE 2: I'm entirely out of ideas for the rest of the items, any hints you could give Muro? Do you need any hints for mine or are you okay?

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 PostPosted: Mon Nov 07, 2011 4:39 pm Post subject: 
 
Mutant Patron of Deviation
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Congratulations on the found targets, Jojobobo.

Jojobobo wrote:
  • This ring (and no it isn't a magick ring despite having the same functionality - you could call it the Malloy's Peacemaker of magick rings):

    Image

It's the Void Ring - the one found on the Bludgeoner NW of his master's castle.

I wouldn't call it the Malloy's Peacemaker of magick rings, though, seeing how it does have an additional function related with the portals.

Jojobobo wrote:
I was hoping the Caladon elite sword would mislead people into thinking it was in Caladon somewhere; it is a bit odd that he's carrying one.

Since the sword can be bought at several shops outside of Caladon, I always treated Caladon just as their source rather than their necessary location, just like with the Stillwater Blade.

Jojobobo wrote:
As I expected there were more than I thought, one of the ones I had in mind was the one in the innkeeper's inventory. There is still another out there and it should prove a bit more difficult to place.

A fifth Scroll of Teleport is on an elf city dweller in the Toadstool pub in Caladon. Is this the one?

Jojobobo wrote:
Just like the machined hammers I think it's pretty surprising there are 5 in the game when only a couple are well known about.

Make that 6. More on it below.

Jojobobo wrote:
As for the pilgrim's robes I've checked the likely places and people I can think of (Vooriden, Willy Thorndup, Dante, the dead wizard in the Secret Village, Alexander, the Panarii temple in Caladon and the Panarii temple in Tarant) and all I'm getting is robes and priest robes; for the time being I'm out of ideas.

No need for new ideas, the second set of medium sized Pilgrim's Robes is in one of the locations you already checked and mentioned above. There are Small Pilgrim's Robes (strangely enough, named "Pilgrim's Robes" just like the medium ones) in the same place, too.

Jojobobo wrote:
For the item with added magick resistance I thought I'd be able to find it more easily by using pickpocket to look at their resistances, but apparently many NPCs have seemingly inexplicable magick resistance so this isn't any use.

Are you sure it's inexplicable, though?

Jojobobo wrote:
  • Two wielded katanas (in the hope that the aforementioned syndrome will kick in as I'm almost certain Muro will have come across these before, if not then take that as a slight hint)

I know this one, but I feel I may have an unfair advantage. I'll wait a few days before answering in case anyone else wants to take a guess.

Jojobobo wrote:
  • Chain gloves equipped by a person who has no other items in their inventory/on their person

They are equipped by one of the human thieves in the Dernholm Pits.

Jojobobo wrote:
  • A large pipe wielded by someone who isn't an orc or half-orc thief

Is the factory foreman in the factory with the orcs in Tarant the one you have in mind?

Jojobobo wrote:
Also just to clarify the +10 MR item isn't on a shopkeeper of any sort, bartender or innkeeper is it?

No, it is not.

Jojobobo wrote:
Also what classes as clothing? Does jewelry or armour count; or is it just items like suits, gloves, boots and hats?

I'd say anything that can be worn that isn't a weapon, a shield or a piece of armor counts as clothing.

That being said, suits, dresses, robes, cloaks, jackets and rags are clothing, while leather armors, chainmails and platemails aren't. All jewelry is clothing. Leather gloves are clothing, but metal gauntlets aren't. Leather shoes and boots are clothing, but metal ones are armor. Hats and glasses are clothing, but helmet aren't.

Jojobobo wrote:
I'm entirely out of ideas for the rest of the items, any hints you could give Muro?

The +10 MR non-magick non-tech piece of clothing goes into the "torso" category.

The person wielding the Shield of Force has a Dagger of Speed in his/her other hand.

Jojobobo wrote:
Do you need any hints for mine or are you okay?

I'm good for now. Search parties may be slow due to intensification of thesis-related work, but they are operating. Expect me to ask for hints when I run out of ideas, though.




I feel like giving a big batch of new targets so here it goes:
  • The mentioned above sixth Power Axe. It is wielded by a person being a part of a team, where one (no more no less) of his/her teammates wears Bronze Barbarian Clothes.
  • A very rare technological potion. When used on a NPC, it summons a random wild animal (from a wolf to a forest ape) which attacks the NPC. Cannot be bought or created. Only one copy of this item can be found the whole game world.
  • Scroll of Familiar. Found rather than bought. Not the one on Harold Sumner in Tulla.
  • Four cans of ammonia in a single berrel
  • Electric Light. Found rather than created.
  • Ring of Protection. Worn by two NPCs.
  • Mithril Ore. Found rathen than bought. Found outside of dwarven mines.
  • White rustic finery (as in, the item's inventory graphic is brown as usual, but give the user white suit sprites).
  • Bow of Damage
  • A non-magickal non-tech helmet which looks like this:

    Image

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 PostPosted: Mon Nov 07, 2011 10:44 pm Post subject: 
 
The Living One
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Well congratulations on your found targets too Muro.

Muro wrote:
It's the Void Ring - the one found on the Bludgeoner NW of his master's castle.

I wouldn't call it the Malloy's Peacemaker of magick rings, though, seeing how it does have an additional function related with the portals.

I realised this after my first post, but I thought by this point acknowledging it had scripted affects would give it away too easily. I was going to offer this as a hint if it caused problems, also when I mentioned the ring again when I re-listed all the targets I said it "appears" to be functionally the same - an allusion to my new found knowledge. Still the guilt of my slight misdirection continues to haunt me at night.

Muro wrote:
A fifth Scroll of Teleport is on an elf city dweller in the Toadstool pub in Caladon. Is this the one?

Indeed.

Muro wrote:
No need for new ideas, the second set of medium sized Pilgrim's Robes is in one of the locations you already checked and mentioned above. There are Small Pilgrim's Robes (strangely enough, named "Pilgrim's Robes" just like the medium ones) in the same place, too.

Ack, now my ability to even search a location properly is failing! I'll have a look.

Muro wrote:
Are you sure it's inexplicable, though?

Well see for yourself:

Image

Here's the half-elf shopkeeper in Enchanted Panapoly in Caladon. I stole his Fleet Helm just to remove any doubt that it added MR. I used read aura and he has no spells to account for an MR of 30, also I cast disperse magick on him and it fails to work. All he is wearing is a nice suit. Unless I'm being stupid I can't see any reason to account for his MR? There's more shopkeepers with MR I can't account for too, this was just the first example that sprung to mind.

Muro wrote:
I know this one, but I feel I may have an unfair advantage. I'll wait a few days before answering in case anyone else wants to take a guess.

Yes you do; as I said I was just banking on you forgetting where you saw them, otherwise I knew you'd know where they were straight away!

Muro wrote:
Is the factory foreman in the factory with the orcs in Tarant the one you have in mind?

Yes it is, as this item is story state specific I was hoping it might slip through the net.

Muro wrote:
That being said, suits, dresses, robes, cloaks, jackets and rags are clothing, while leather armors, chainmails and platemails aren't. All jewelry is clothing. Leather gloves are clothing, but metal gauntlets aren't. Leather shoes and boots are clothing, but metal ones are armor. Hats and glasses are clothing, but helmet aren't.

Thanks for the clarification. And...

Muro wrote:
The +10 MR non-magick non-tech piece of clothing goes into the "torso" category.

The person wielding the Shield of Force has a Dagger of Speed in his/her other hand.

Thanks for the hints, though not a single unique torso item springs to mind and I've never seen the Shield of Force and Dagger of Speed combo before! I'll get looking.

Muro wrote:
  • The mentioned above sixth Power Axe. It is wielded by a person being a part of a team, where one (no more no less) of his/her teammates wears Bronze Barbarian Clothes.

Not on the crew at the pit of fires (I know I know, she's not wearing Bronze Barbarian Clothes but I didn't know until I looked), any of the women at the Women's Camp on the Isle of Despair or the barbarians at Kree - I'll have to think on this one.

Muro wrote:
  • A very rare technological potion. When used on a NPC, it summons a random wild animal (from a wolf to a forest ape) which attacks the NPC. Cannot be bought or created. Only one copy of this item can be found the whole game world.

I foolishly assumed this would be either Mr Fitzgerald's Potion of Dark Power, Lethe Wyvern Venom or Naptha Water - but no! I'm very intigued by this item.

Muro wrote:
  • Mithril Ore. Found rathen than bought. Found outside of dwarven mines.

It's in the cabinet in Rupert's House of Well-Worn Effects in Dernholm.

Muro wrote:
  • Bow of Damage

It's on the Elven Trader in Ashbury.

Muro wrote:
  • A non-magickal non-tech helmet which looks like this:

    Image

It's Fa'al Kin's Helmet in Tulla, a quest item. Fa'al Kin's items were one of the first things I looked at when searching for an item that had a hidden +10 MR bonus.

I'll have a better look for the other items when I get some more free time.

    Also I'll add one more:

  • A wielded flamberge

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 PostPosted: Tue Nov 08, 2011 2:29 pm Post subject: 
 
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Has anyone noticed the chest behind hadrian's room in the panari temple that cant be reached? I think this is a unique chest.
by the way, great thread inspired me to start a character just to collect those items. :)

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 PostPosted: Tue Nov 08, 2011 2:59 pm Post subject: 
 
Mutant Patron of Deviation
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Jojobobo wrote:
Here's the half-elf shopkeeper in Enchanted Panapoly in Caladon. I stole his Fleet Helm just to remove any doubt that it added MR. I used read aura and he has no spells to account for an MR of 30, also I cast disperse magick on him and it fails to work. All he is wearing is a nice suit. Unless I'm being stupid I can't see any reason to account for his MR? There's more shopkeepers with MR I can't account for too, this was just the first example that sprung to mind.

Most odd, I'll admit. If the creators wanted them to have increased MR, why not just give them Dorian Amulets rather than give them unexplained bonuses?

Jojobobo wrote:
not a single unique torso item springs to mind

If "unique" stands for "one of a kind", the item I have in mind is not unique, though there is a limited fixed number of copies of it in the game.

Jojobobo wrote:
I've never seen the Shield of Force and Dagger of Speed combo before!

The wielder has a name rather than simply being [race][class], if that helps.

Jojobobo wrote:
It's in the cabinet in Rupert's House of Well-Worn Effects in Dernholm.

Well, it appears you are correct. Had a different one in mind though, meaning there is at least one more out there.

Jojobobo wrote:
  • A wielded flamberge

Kree, human bandit wearing Hexed Barbarian Armour, standing near the altar with the golden idol.

moonlight wrote:
Has anyone noticed the chest behind hadrian's room in the panari temple that cant be reached? I think this is a unique chest.

I remember trying all sorts of things in an attempt to check what's inside once. I think I recall someone checking it in WorldEd and saying that it's actually empty.

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 PostPosted: Tue Nov 08, 2011 3:31 pm Post subject: 
 
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Muro wrote:
moonlight wrote:
Has anyone noticed the chest behind hadrian's room in the panari temple that cant be reached? I think this is a unique chest.

I remember trying all sorts of things in an attempt to check what's inside once. I think I recall someone checking it in WorldEd and saying that it's actually empty.


I just checked and it is indeed empty.

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 PostPosted: Tue Nov 08, 2011 7:08 pm Post subject: 
 
The Living One
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Muro wrote:
Most odd, I'll admit. If the creators wanted them to have increased MR, why not just give them Dorian Amulets rather than give them unexplained bonuses?

It does seem to undermine the mechanics of the game if people can just have added resistance for nothing.

Muro wrote:
If "unique" stands for "one of a kind", the item I have in mind is not unique, though there is a limited fixed number of copies of it in the game.

Hmmm that does give me some ideas as to what it might be, I'll test them out later when I have the chance.

Muro wrote:
The wielder has a name rather than simply being [race][class], if that helps.

I'm sure that will help, I'll get looking.

Muro wrote:
Well, it appears you are correct. Had a different one in mind though, meaning there is at least one more out there.

I always thought it was a bit unusual he had one, especially considering how impoverished Dernholm is.

moonlight wrote:
Has anyone noticed the chest behind hadrian's room in the panari temple that cant be reached?

I seem to remember reading ages ago this was just to make the reachable cabinets in Hadrian's room open when he wanted them to and making them unable to open before that (unless you kill him). Then again I'm probably talking crap.

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 PostPosted: Fri Nov 11, 2011 1:09 am Post subject: 
 
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Jojobobo and Muro you are really amazing at the hunt. I wish I could join you but my job is taking my day and night, and whats spared is used as dinner time with my wife and dish washing. For now all I can do is throwing targets;

A NPC *equipped* with one of each nature item (neutral/tech/magical)

I will reveal a new hint everyday till its found, first hint is:

tech item equipped is VERY rare (less than 5 in world)

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 PostPosted: Fri Nov 11, 2011 1:25 am Post subject: 
 
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That sounds like Lianna Pel Dar in Dernholm.

Neutral leather armour, tech Machined Gauntlets and magickal Sword of Baltar.

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 PostPosted: Fri Nov 11, 2011 1:53 am Post subject: 
 
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Muro wrote:
Jojobobo wrote:
I've never seen the Shield of Force and Dagger of Speed combo before!


The wielder has a name rather than simply being [race][class], if that helps.


It's Gideon, isn't it?

Also, and I'll admit this is a pretty easy one, where can Stygian Ghouls be found in Arcanum?

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 PostPosted: Fri Nov 11, 2011 9:46 am Post subject: 
 
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Congratulations Muro, I wasnt expecting that fast honestly.

By the way wolfsbane your sign reminded me of knights of cydonia - muse video clip.

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 PostPosted: Fri Nov 11, 2011 3:18 pm Post subject: 
 
The Living One
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Wolfsbane wrote:
Also, and I'll admit this is a pretty easy one, where can Stygian Ghouls be found in Arcanum?

There's two of them in the Ancient Maze.

Muro wrote:
  • Two copies of medium-sized Pilgrim's Robes.

Finally found the second set. It's in an easy to miss chest in the corner of the Panarii temple in Tarant. I can remember noticing this chest before a few years back but since then I'd entirely forgotten about it. I find it a bit odd Pilgrim's Robes are found here and in Shrouded Hills because you'd think if a Panarii acolyte was going to make a pilgrimage it would be to the largest temple in Caladon.

Muro wrote:
  • Mithril Ore. Found rathen than bought. Found outside of dwarven mines.

I just remembered there's another in the Vendigroth Ruins, isn't there? I'm searching now to confirm this but it's easy to miss chests in there.

    Here's another target:

  • A Murderain (it's a creature)

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 PostPosted: Mon Nov 14, 2011 1:56 pm Post subject: 
 
Mutant Patron of Deviation
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Wolfsbane wrote:
It's Gideon, isn't it?

Indeed, the First Blade himself.

Jojobobo wrote:
One I'm sure most people will know of is in the Panarii Temple at Shrouded Hills

Jojobobo wrote:
Finally found the second set. It's in an easy to miss chest in the corner of the Panarii temple in Tarant.

Humorously enough, I easily found and remembered the chest in the temple in Tarant containing small and medium Pilgrim's Robes in my first game, but found a second set of medium ones in Shrouded Hills just recently.

I find the Shrouded Hills set harder to stumble upon because its container is right behind a lantern which causes the said container to often not highlight when one moves his cursor over it, making the player think it's just scenery.

Jojobobo wrote:
I find it a bit odd Pilgrim's Robes are found here and in Shrouded Hills because you'd think if a Panarii acolyte was going to make a pilgrimage it would be to the largest temple in Caladon.

Isn't that exactly the point why there are no Pilgrim's Robes in Caladon, though? Why make a pilgrimage to Caladon if you're already there?

Jojobobo wrote:
I just remembered there's another in the Vendigroth Ruins, isn't there? I'm searching now to confirm this but it's easy to miss chests in there.

There is no mithril in Vendigroth. The false memory is probably caused by the fact that Vendigrothian Sheel Metal uses the same graphic as Mithril Ore.

The Mithril Ore I have in mind can be found in an inhabited area.

Jojobobo wrote:
A Murderain (it's a creature)

It's a snake-like creature found in one of the many inaccessible areas in K'na Tha.

More targets:
  • Black Adder Empress (creature)
  • Ensanguine Soul (creature)
  • A Water Elemental (other than those summoned and actively maintained with the 5th spell of the Water College)
  • A wielded Axe of Strength

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 PostPosted: Mon Nov 14, 2011 8:53 pm Post subject: 
 
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Mithril Ore: In the general store in Blackroot, in one of the barrels behind the counter.

Yay! One point.


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 PostPosted: Mon Nov 14, 2011 9:31 pm Post subject: 
 
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Indeed, one point to ytzkindor.

Jojobobo wrote:
  • A staff found on an elf who's class is "Elf Wizard" (when I say a staff I mean a staff, not a magickal staff of any sort; again there is a chance that another elf wizard might be carrying a staff but hopefully given how mediocre an item it is this will be the only one)

Is it, by any chance, the staff wielded by the Elf Wizard faced during the Meta mastery test in Tulla?

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 PostPosted: Mon Nov 14, 2011 10:26 pm Post subject: 
 
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Muro wrote:
Isn't that exactly the point why there are no Pilgrim's Robes in Caladon, though? Why make a pilgrimage to Caladon if you're already there?

I guess I think of it as "Oh I've just finished my pilgrimage to Caladon, I can take these tatty robes off now!"; but yeah it probably makes more sense for the lesser temples to have a stock of robes so people can start their pilgrimages.

Muro wrote:
Is it, by any chance, the staff wielded by the Elf Wizard faced during the Meta mastery test in Tulla?

Yes, yes it is. Congratulations on finding that one, if hints were going to be needed for any more items then I thought that would be one of them because it's so situational. I guess at the same time though Tulla is the first place you'd look for a wizard so it might not be as tricky as I thought!

I'll go on another hunt in a couple of days time, I'll be pretty busy for the next few days.

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 PostPosted: Mon Dec 19, 2011 2:30 pm Post subject: 
 
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So after a very long hiatus, I thought I'd give finding some of the targets a try once again. I'm double posting because otherwise the thread wouldn't update and it wouldn't be obvious that I'd responded again.

Muro wrote:
The mentioned above sixth Power Axe. It is wielded by a person being a part of a team, where one (no more no less) of his/her teammates wears Bronze Barbarian Clothes.

After searching in vain for the diseased chainmail as I usually do when looking for targets again, I got to thinking who other than barbarians wear barbarian clothes? The answer is of course orcs; right now I can't understand why I hadn't bothered to ask myself this before because it seems like a very obvious line of inquiry after searching barbarians. The only place where you can find orcs outside of random encounters are when you are assaulted by thieves in Tarant, the few that live in the Boil and finally the orcs that occupy the factory with Donn Throgg - which is where I finally found the axe.

    I've also got a new target:
  • 3 pure ores (is the plural of ore ores? I guess it should be 3 pure ore) - not those found after resolving the Bessie Toone Mine quest and obviously not ones that are crafted or store bought.

If I find any more targets or any thing else good I want to add as a target as always I'll update my post.

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 PostPosted: Mon Dec 19, 2011 3:09 pm Post subject: 
 
The Living One
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The three lumps of pure ore are in the barrels of the shopkeep in Blackroot, with the rogue mithril.

Btw, there's another rogue mithril is in the dresser in the back room of the junk dealer in Derholm.

Booyah, two points.


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 PostPosted: Mon Dec 19, 2011 3:21 pm Post subject: 
 
The Living One
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ytzk wrote:
The three lumps of pure ore are in the barrels of the shopkeep in Blackroot, with the rogue mithril.

Btw, there's another rogue mithril is in the dresser in the back room of the junk dealer in Derholm.

Booyah, two points.

I didn't know about these lumps of pure ore so good spot! The ones I was referring to are still out there.

Also...

Jojobobo wrote:
[the mithril ore is] in the cabinet in Rupert's House of Well-Worn Effects in Dernholm.

The mithril ore has been covered, it's still not well known about though so again a good find!

Muro wrote:
  • A Water Elemental (other than those summoned and actively maintained with the 5th spell of the Water College)

I don't know about a water elemental, but a whole bunch of them can be found in the fire college mastery quest - is this what you meant?

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 PostPosted: Mon Dec 19, 2011 4:07 pm Post subject: 
 
The Living One
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Could you be referring to the stash of pure ore in the bandits lair in the sealed area of the sewers of Tarant?

Booyah?


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 PostPosted: Tue Dec 20, 2011 1:30 am Post subject: 
 
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Going somewhat off topic but;

If you want to smack someone with Torian Kel's ancestral sword or Kryggird's Falchion outside the Void (in the vanilla game) what do you do?


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 PostPosted: Tue Dec 20, 2011 2:24 am Post subject: 
 
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Is that a question or a riddle, Deman?

Jojobobo wrote:
Congratulations on finding that one, if hints were going to be needed for any more items then I thought that would be one of them because it's so situational. I guess at the same time though Tulla is the first place you'd look for a wizard so it might not be as tricky as I thought!

Quite honestly, I'm pretty sure the correct target was the last NPC having the Elf Wizard class in Arcanum I checked.

Not that there are too many of those. That's the thing, in fact. Since shopkeepers have Shopkeeper classes, mages in Tulla have student or master classes and this was specifically an Elf rather than a Dark Elf, options were far more limited that I would expect if not having to think about it too much.

After checking all the ones that qualified except for the correct one, I had to think a few moments before remembering there was a mage in one of the mastery tests in Tulla.

Jojobobo wrote:
I don't know about a water elemental, but a whole bunch of them can be found in the fire college mastery quest - is this what you meant?

Indeed, that's what I meant. Since giving a small army of Water Elementals as a target could be too much of a giveaway, I decided to pick the first one and call it a target, conveniently avoiding to mention the rest.

Congratulations on finding that one and the axe.

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 PostPosted: Tue Dec 20, 2011 9:56 am Post subject: 
 
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I guess since I know the answer it's the latter :D.

To broaden the playground a little, would it be okay to make this scavenger hunt a hunt for anything (e.g. creatures, quests, reputations) rather than just items?


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 PostPosted: Tue Dec 20, 2011 11:52 am Post subject: 
 
The Living One
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ytzk wrote:
Could you be referring to the stash of pure ore in the bandits lair in the sealed area of the sewers of Tarant?

Booyah?

You are correct, booyah indeed!

Deman wrote:
To broaden the playground a little, would it be okay to make this scavenger hunt a hunt for anything (e.g. creatures, quests, reputations) rather than just items?

I don't mind what people search for, as long as the targets aren't really obvious. Most quests and reputations will be known about by now but if you feel like you know about an obscure one then go for it.

Just to confirm about your riddle, you're not using any sort hack are you? Such as Virgil's debug menu or an inventory hack?

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Every fresh corpse brought into that establishment meant a fulfilled promise of ungodly gladness, of irreverent gratification; a return to the rapturous tumult of the arteries which transformed my grisly task into one of beloved devotion - yet every carnal satiation exacted its toll.


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 PostPosted: Tue Dec 20, 2011 12:29 pm Post subject: 
 
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Great, I was thinking of completing stuff like quests in a manner which you aren't supposed to.

And no I'm not using any hacks but I'll give a hint which most likely will be a dead giveaway;

All that matters is who you bring along


Two more "hunts"

1. How do you successfully finish both Lukas' quest and Owens' concerning the thieves? If you can tell me how you persuade Lukas and his lackeys to leave afterward you'll earn a gold star.

2. How do you become cherished as the hero and despised as the outlaw of Shrouded Hills at the same time?


Last edited by Deman on Wed Dec 21, 2011 11:31 am, edited 1 time in total.

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