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 PostPosted: Mon Jun 18, 2012 4:03 pm Post subject: 
 
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Ho, I thought you could want a second one :lol:

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 PostPosted: Mon Jun 18, 2012 4:33 pm Post subject: 
 
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For the sake of completeness you need to add monocle as accessory slot and cup of tea as off-hand weapon.

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 PostPosted: Mon Jun 18, 2012 5:14 pm Post subject: 
 
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Pyotr wrote:
For the sake of completeness you need to add monocle as accessory slot and cup of tea as off-hand weapon.


There is a monocle on the train but it takes the slot of the homberg (hat)
A cup of tea... What a charming idea, i will include a cup as findable item (thanks for the idea)

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 PostPosted: Mon Jun 18, 2012 6:17 pm Post subject: 
 
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The cup of tea could be a shield item giving a small yet amusing bonus rather than protection.

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 PostPosted: Mon Jun 18, 2012 6:49 pm Post subject: 
 
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Muro wrote:
The cup of tea could be a shield item giving a small yet amusing bonus rather than protection.


Yeah, it will be a secret item : THE MAGICAL CUP OF TEA :lol:

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When it’s over they come to haunt you…"


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 PostPosted: Mon Jun 18, 2012 7:10 pm Post subject: 
 
Mutant Patron of Deviation
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Doesn't have to be magickal. It could draw its power from the same source as the smoking jacket - swag.

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 PostPosted: Tue Jun 19, 2012 2:26 pm Post subject: 
 
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I'm still doing some translation but since my job in 10 hours a day, it has been quite slowed. I should be *REALLY* done soon.

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 PostPosted: Wed Jun 20, 2012 8:22 pm Post subject: 
 
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 PostPosted: Sun Jun 24, 2012 10:27 am Post subject: 
 
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I have no flashcode app, what is that ?

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When it’s over they come to haunt you…"


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 PostPosted: Sun Jun 24, 2012 12:00 pm Post subject: 
 
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Il a dit que c'était cool et qu'il avait hâte.

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 PostPosted: Sun Jun 24, 2012 7:34 pm Post subject: 
 
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Okay.... (Pourquoi tu réponds en français toi ? Tant qu'on y est, tu sais ce qu'il te reste à faire pour lui faire plaisir...).

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When it’s over they come to haunt you…"


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 PostPosted: Sun Jun 24, 2012 8:30 pm Post subject: 
 
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Oops! Sorry, I thought that you would be able to translate it.

Translation wrote:
Wow. That looks really amazing! Thanks for the screenshots :) I'm so looking to play it... Hopefully, it'll be finished before end of this year... hehe :P


No more QR codes, it's too nerd-ish :D

Cheers :thumbup:

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 PostPosted: Sun Jun 24, 2012 9:28 pm Post subject: 
 
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Thanks, but I doubt the train will be translated soon :/
(The dialogues are really really really so long... :lol: )

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Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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 PostPosted: Sun Jun 24, 2012 11:50 pm Post subject: 
 
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Crypton wrote:
No more QR codes, it's too nerd-ish :D

Moar like too retarded.
No one will sit with sumafu in front of computer (or install 3rd party programs) just to read some retard's posts.

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 PostPosted: Mon Jun 25, 2012 12:07 am Post subject: 
 
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Cf this.

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 PostPosted: Thu Jun 28, 2012 2:35 pm Post subject: 
 
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I added the art of the cup of tea.
I will insert it in the train as a secret :-)
You wanted it, will you find it ? :lol:

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"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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 PostPosted: Sun Jul 01, 2012 11:27 am Post subject: 
 
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This is ultra-giga-official : the english translation will be finished next week. Thank Wim's for that task and thank you who waited it for several months.
Please be patient for a week, it's almost done :D :D :D :D :D
Nataku

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"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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 PostPosted: Sun Jul 08, 2012 11:29 am Post subject: 
 
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Nataku wrote:
This is ultra-giga-official : the english translation will be finished next week. Thank Wim's for that task and thank you who waited it for several months.


Yeah... hum... let us one extra week :frownyes:
It's almost almost almost done :/
(But Wim's works a lot with his job and give its best for translation :-) )

Okay, this time it's really ultra-mega-giga-tera-official : the english demo should be available within the next week. I will send a pm to all of you who waited for it when it will be done.
Please encourage Wim's for the last dialogues !!! :thumbup:

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"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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 PostPosted: Sun Jul 08, 2012 3:14 pm Post subject: 
 
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No need to hurry. It's not like we will kill you, cook you and then eat you, if you don't finish the translation in time :) So no need to hurry that much. :thumbup:

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 PostPosted: Sun Jul 08, 2012 3:47 pm Post subject: 
 
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Crypton wrote:
No need to hurry. It's not like we will kill you, cook you and then eat you, if you don't finish the translation in time :) So no need to hurry that much. :thumbup:


Phew, you reassure me !
No, seriously, I don't enjoy being late when I said a date/an hour/...
(And I'm not sure I'm tasty :P

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"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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 PostPosted: Sun Jul 08, 2012 3:57 pm Post subject: 
 
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Thanks for the support Crypton. :thumbup:

If anyone is displeased, you can suck my dick. If you ain't satisfied after, I can't help you.

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 PostPosted: Sun Jul 08, 2012 4:19 pm Post subject: 
 
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Crypton wrote:
No need to hurry. It's not like we will kill you, cook you and then eat you, if you don't finish the translation in time :)

Speak for yourself Crypton, I'm filing my teeth to points as we speak.

No only joking, with the lack of new modules for Arcanum any coming out is a good thing no matter how long it takes. Besides it's better to take time on something so it can come out with less bugs anyway, there's no need to set a hard and fast deadline if you can produce something more well rounded by taking slightly longer.

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 PostPosted: Sun Jul 08, 2012 5:16 pm Post subject: 
 
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Well, as said, it's late 'cause I'm not done yet with translation. I already spend countless hours on the project. *Everything* needs to be translated. And Nataku ain't gonna do just five lines dialogs. More like fucking long and twisted dialogs.

But I'm glad to see I'm not doing all this in vain. If there are only few people playing it, I'll be honest, I'm won't translate the next part. It's just too long... But if people give support and like the mod, I *might* do it.

Anyway, I'm almost done. Just need to finish a bunch of dialogs...

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 PostPosted: Sun Jul 08, 2012 5:16 pm Post subject: 
 
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Also, as long as I'm doing the translation, I'm not creating my own mod. And I'm eager to going back to it.

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 PostPosted: Sat Jul 14, 2012 1:31 pm Post subject: 
 
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You're probably accustomed to our repeated lateness but it will take again a few extra days. The english demo should be ready at the beginning of next week (I can't promise anything).
Once again, thanks for your patience and your support.
Hope you will enjoy CrossRoad, Nataku. :D

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Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


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