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 PostPosted: Tue Oct 15, 2002 6:34 am Post subject:  Pelojian's Amulet?
 
Untrained

Joined: Oct 15, 2002
Posts: 1
Okay so the main quest help mentions in an off hand sort of way that you need pelojian's amulet when you walk on the cincles around the pond, in order for him to tallk to you. Where the hell to I get that amulet?
Thanks,
Mac


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 PostPosted: Tue Oct 15, 2002 7:11 am Post subject: 
 
Journeyman

Joined: Sep 29, 2002
Posts: 48
I think it was handed to me by Simian Tor.


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 PostPosted: Tue Oct 15, 2002 7:12 am Post subject: 
 
Expert

Joined: Sep 26, 2002
Posts: 77
Well, I find this quest annoying, I'll just post this text from Steven Carter's walkthrough on GameFAQs.com:

When you ask Tor about Vendigroth, he’ll tell you that only PELOJIAN, the
founder of Tulla, can answer your question. The problem is that Pelojian has
been dead for over a thousand years, and so you’ll have to figure out some
way to speak to his spirit, which appears at his pool in the town square
every night at midnight.

Well, obviously, the solution has something to do with those symbols from the
mural. If you walk around outside the main building, you’ll find four locked
buildings with the large symbols on them, and you’ll find 16 pressure plates
scattered around with the small symbols on them. What you need to do is open
the doors of the locked buildings by successively standing on the correct
pressure plates. In particular, you need to stand on the plates starting
with the top symbol and then proceeding in a clockwise fashion. So for the
plus-in-a-circle symbol, you need to step on the earth, air, water, and then
fire plates, and then the door should open. (If you don’t want to step on
the plates, you can also pick open or magically open the doors.)

In each building you should find a canto, and in the plus-in-a-circle
building you should also find an amulet. You have to wear the amulet to talk
to Pelojian, but all the cantos do is tell you the correct order to step on
the symbols surrounding the pool. (So you don’t actually have to open the
other buildings unless you really want to.) For example, the starburst canto
has the phrase ``there is only one step which begins a journey’’ and so the
starburst symbol goes first. You could also just use trial and error to
figure out the order: starburst, spiral, stick figure, plus-in-a-circle.

So put on the medallion, step on the symbols surrounding the pool using the
correct order (the three-pronged symbol goes last), and then talk to
Pelojian. You don’t have to wait for midnight. Pelojian will give you some
background information on Vendigroth and the Device, but mostly all he’ll do
is mark Vendigroth on your map and warn you to be careful when you go there.

-Poiuyt Man


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 PostPosted: Tue Oct 15, 2002 8:51 am Post subject: 
 
Lord

Joined: Jun 11, 2002
Posts: 323
Location: london
You only have to open the building with a fire symbol outiside and try each possible order until you get the right one 9 quicksave each time 2 or more get lit up. You can also open the building with the disperse magic spelll.

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The one thing that hurts more than a knife in the back is a dagger of speed in the back.


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 PostPosted: Tue Oct 15, 2002 10:36 am Post subject: 
 
Insuffreable know it all

Joined: Aug 30, 2002
Posts: 1762
You mean I don't have to read that pretenious poetry?


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 PostPosted: Tue Oct 15, 2002 6:44 pm Post subject: 
 
Lord

Joined: Jun 11, 2002
Posts: 323
Location: london
You don't have to read the poetry, but it will help in finding out the right code.

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The one thing that hurts more than a knife in the back is a dagger of speed in the back.


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