Today is Bloodlines review day! We've got some reviews from a bunch of gaming sites all about <a href="http://www.troikagames.com">Vampire: The Masquerade - Bloodlines</a>.
<a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1078">First up is RPG Dot's</a>:
<blockquote>In concluding this review - I've always gone by a very simple mode in determining just how enjoyable (or lack thereof) any particular game is. If I find myself unable to complete a game, then that would be a game I would hardly qualify as "Fun" in any sense of the word; if I play a game through to completion only once - then I'd categorize such a game as "Borderline Fun"; if I play a game through to completion two or more times (and then shelve it for playing on some future date) - then I'd declare that game to definitely fit the definition of "Fun". That being said, I had just completed my third Vampire the Masquerade: Bloodlines game before sitting down to pen this review.</blockquote>
<a href="http://www.escmag.com/v5/reviews/review.cfm?rv=433">Next up is ESC Mag</a>:
<blockquote>Aside from the combat issues and linear storyline, Bloodlines impressed me a great deal. I didn't know what to expect from the game, mainly because I had heard such disappointing things from those who played the first in the series. I was pleasantly surprised to see the game play out as well as it did, usually making me want to keep playing just to see what twist the story would take around the next bend. Troika managed to create some memorable characters, memorable environments, and a memorable game in an aging PC genre. It isn't going to light the fires of every gamer out there, but anyone who has ever enjoyed Fallout, Zelda or any other action RPG is sure to find something in Bloodlines to sink their teeth into.
<a href="http://www.gmr-source.com/site/index.php?subaction=showcomments&id=1106296403&archive=&start_from=&ucat=2">Now for GMR|Source</a>:
<blockquote>In the annual deluge of holiday titles it's an unfortunate reality that many of these games are rushed to make release, or end up simply overlooked due to sheer volume. Vampire: The Masquerade - Bloodlines suffers such a fate in being the first Source engine licensed game, and released only days after Half-Life 2, fighting an uphill battle the whole way.</blockquote>
<a href="http://www.fragland.net/reviews.php?id=475">... and finally Fragland</a>:
<blockquote>The strongest point of this RPG is without any doubt the amazing charm of the non-playing characters (NPC's). By using the Source facial animation the developers have surpassed themselves by providing such lively expressions for each meaningful NPC with as an extra surplus the perfect voicecasting. What characters say is impressive too, you're gonna laugh with guys like Jack or Fat Larry or you just feel that a person is trying to win you over (what doesn't necessarily needs to be done with speech, Jeanette's and VV's 'attributes' on their own may be enough... for some of you:p ). Rest assured that these dialogues will keep you busy for a long time without getting boring. The commoners on the streets and in buildings aren't worked extensively and usually don't do much more than walking around, you can't even talk with them. They're just dumb, moving, potential sources of blood.</blockquote>
Now if you'll wait just a moment... I'll post ours. :)
Spotted at <a href="http://www.gamebanshee.com/vampirebloodlines/">Game Banshee</a>.