Well, you've read plenty of others so now here's our own take on <a href="http://www.troikagames.com">Troika Games</a> foray into the world of Vampire: The Masquerade. Here's a snip:
<br><blockquote>Time and time again you will encounter "combat zones". These are entire areas full of bad guys where your only option is to kill, kill and kill some more. Want to sneak past? Forget it. Want to use those finely tuned speech skills? You can forget that too. No, combat areas are just that, pure combat. For a shooter it's what I'd expect. It's not what I'd expect for an RPG though. What's worse is that the end-game sequence is nothing more than a three to four hour (depending on which ending you go for) shoot fest. Swarm after swarm of bad guy is standing between you and... killing the boss monster, so down they all go. I didn't buy Bloodlines as a substitute for Half-Life 2. I bought it expecting a, well, "Deep, immersive RPG". Unfortunately the game is brought crashing down by several of these heavy combat-laden slogs.</blockquote>
<br>Despite that, the game clearly has its high points. The characters were great and the story was very well done.
<br>You can read the full review here: <a href="http://www.terra-arcanum.com/index.php?section=family&content=reviews&id=bloodlines_review">Baying for Blood</a>.