Thanks! This gives me a better idea of the effects on the leveling scheme than I had before.
I'll drop them back to 1.75% and see how well that works with the general public.
And I took your suggestion about starting at level 12 instead of 11.
I suggest 1.75 exp lvl 12-28 then 2 for lvl 29+ so far. at lvl 29 I had no problem gaining lvl 30 in Unchartered Cave and I'm only 1/2 threw those Fire Golems give great exp. I had to do almost every quest + side dungeons to get lvl 29 before Wheel Clan and poped in Uncharted cave before Clan and started gaining lvls FAST. IDK if they do Uncharted Cave maybe 2.5 for lvl 29+ it is going to get me 2 lvls easy at just 2X exp to lvl.
edit: ok not 2 lvls just 1.98 lvls for that area but the loot is supper.
probably best to just do 2 or 2.5 times exp to get lvl 30+ tho because of spider cave and other after pass addons. maybe
and 3X 41-50
because it is looking like higher lvls lvl even faster tho I don't know about 41-50 but around then I goto Liam's or Ashbury Graveyard and power lvl so it being 3X won't be that bad. and 1.5 for lvl 11 isn't that bad to get to lvl 12 and Dante. + the lvl will have a curve working it's way into being harder to lvl instead of just a big jump at lvl 11 or 12 then at 29 or 30.
*whispers* "I see dead people.
on the floor right after I killed them"
"Rise my minions rise."
"yes I practice Black Necromancy but I'm not Evil I'm just Misunderstood."