[Search] [FAQ] [Register] [Login] [Usergroups] [Members]
[Terra Arcanum] [Forums] [Gallery] [Downloads] [Troikapedia] [Troika Games]
 

Arcanum:WIP 6.0 now available
Goto page Previous  1, 2, 3 ... 44, 45, 46, 47, 48  Next
 
Post new topic   Reply to topic    The House Of Lords Forum Index -> Module Discussion
View previous topic :: View next topic  
Author Message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Sun Feb 14, 2010 6:07 pm    Post subject: Reply with quote

Haseo: Let me know if that works.

Everyone else: After a week of remodeling Brandybuck yet again, and only making one (1) save per night, then making a back-up copy of the main map each night - the map glitched. ON THE FIRST SAVE!
Roseborough got whacked this time.

So - With the thought that I am indeed too short on RAM for what I'm attempting, this project is on hold until I can afford better equipment.
Maybe a full terabyte of RAM will be enough....
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
Xiao_Caity
Póg Mo Thóin
Póg Mo Thóin


Joined: 11 Oct 2005
Posts: 3694
Location: A wee cottage just north of Roseborough

PostPosted: Sun Feb 14, 2010 9:48 pm    Post subject: Reply with quote

Holy mother of GOD that's annoying! Poor rroyo. I'm not entirely surprised, though, if I'd been having the same problem I'd have given up long before you did!
_________________
"Writer's block: it affects the best of us, and doesn't affect the worst of us enough."
~ Kitty, ImpishIdea

Currently surviving on caffiene, microwave dinners and requests for porn from certain fandoms. Guess the fandoms, win some porn!

Nice Girls Don't Scream Orcish Battlecries. (Thank God I'm Not A Nice Girl.)
Back to top
View user's profile Send private message
HaseoTOD1
Banished to the void
Banished to the void


Joined: 18 Dec 2009
Posts: 209
Location: At Xiao's side

PostPosted: Mon Feb 15, 2010 1:58 am    Post subject: Reply with quote

OK, rroyo I fixed my issue, there was a script read error connected to 2 of the npc's, one of the custom portraits was not the right size, fixed it. and now I've got to relink the Wise woman in shrouded hills back to her inventory.

I do have one question for you, Mrs. Owens' house, did you notice you sealed off her bedroom? The door opens but its only a wall, the windows work but its just funny. Does she serve purpose other than a blood stained on the wood of the house.
_________________
Back to top
View user's profile Send private message Yahoo Messenger
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Mon Feb 15, 2010 2:27 am    Post subject: Reply with quote

On the errors you mentioned; did you try modifying my hack? This is the first time I've heard of anyone having these problems.

And which NPCs had the read errors?

The bedroom door issue is known and would have been fixed on the next release.

Quote:
Does she serve purpose other than a blood stained on the wood of the house.


I hope I'm translating this correctly: "Does she serve a purpose other than being someone else to kill?"
Yeah - but it's a subtle joke. That harridan is Mrs. Owens, right?
Now you know why the Constable never goes home!
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
HaseoTOD1
Banished to the void
Banished to the void


Joined: 18 Dec 2009
Posts: 209
Location: At Xiao's side

PostPosted: Mon Feb 15, 2010 2:54 am    Post subject: Reply with quote

lol yea, I got bored between 6-10am this morning and went through the scripting and graphics to see what was causing my headaches. I fixed them. If I have anymore issues I'll bring them to you.


lmao about the constable's wife. Eh, I just enjoy the town off. Killing Gaylin over and over is great.

Edit:OK found out what was going when I talked to merchants. its the schematics, I can't put into my inventory other it the whole game locks up and crashes.
_________________
Back to top
View user's profile Send private message Yahoo Messenger
Kesser III
Untrained


Joined: 24 Feb 2010
Posts: 5

PostPosted: Wed Feb 24, 2010 12:45 am    Post subject: Reply with quote

couple quick things, 1st off great work on the mod, and I could have sworn i saw this answered somewhere but can not seem to find the answer where and who were the npcs that you added to the game.
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Wed Feb 24, 2010 1:43 am    Post subject: Reply with quote



Welcome to the forum, Kesser III!

And thank you.

By NPCs I suspect you're talking about the new followers. There's only four at the moment.
Faithe Tobor is a half-elf gunfighter in Shrouded Hills, Priscilla Penn is human one in Vormantown, Hamfist is a melee ogre in Leahbo, and Wrinko Minna is a halfling archer/thief in Brandybuck.

Now there are a fair number of HoL regulars who have a NPC counterpart in the hack. The list is on page 21.
Some of them are easier to find than others...
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
Kesser III
Untrained


Joined: 24 Feb 2010
Posts: 5

PostPosted: Wed Feb 24, 2010 1:47 am    Post subject: Reply with quote

appreciate the time you took to respond
Back to top
View user's profile Send private message
VeilOfAbsence
Untrained


Joined: 01 May 2009
Posts: 2

PostPosted: Wed Feb 24, 2010 7:09 am    Post subject: Reply with quote

Hey; first off, excellent, excellent mod.

Second, I have a quick question regarding Vormantown: I just finished it, having completed the dwarf and elven quests and killing Oren, and upon talking to Mr. Shackleford afterwards, he still says "I hope you find out what is going on. I fear that a great evil is being done, even as we speak..." Nobody else seems to have anything new to say either, and I was expecting something with a little more... closure. Basically, it just it just seems like the whole thing with Vormen and his son hasn't really come to an end.

With that in mind, my question is thus: is this normal, or is there something I've missed? An object or something that triggers a different dialogue?
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Wed Feb 24, 2010 11:51 am    Post subject: Reply with quote



Welcome to the forum, VeilOfAbsence!

And thank you.

I'm sorry to say, but when you killed Oren, a flag was supposed to be set that would allow Shackleford to have just a little more dialog. (He's the only one who has anything else to say.)
This is one of those odd-ball quirks that Arcanum has. Even with the UAP, sometimes something simple gets bypassed.

Since it did happen, here is the dialog you missed out on:

{497}{AH! You've returned! Did you find him?}{AH! You've returned! Did you find him?}{}{}{}{}
{498}{I found Mr. Vorman - and that thing he created.}{}{5}{}{500}{}
{499}{I find Mr. Vermin - an' dat thing he make.}{}{-4}{}{500}{}
{500}{Please, tell me. What happened? Is Mr. Vorman all right?}{Please, tell me. What happened? Is Mr. Vorman all right?}{}{}{}{}
{501}{[You tell him what transpired.]}{}{1}{}{503}{}
{502}{}{}{}{}{}{}
{503}{[Shackleford is in mild shock] Oh dear, Mr. Vorman dead, and how am I going to explain this to Veryk and Qin'ar?}{[Shackleford is in mild shock] Oh dear, Mr. Vorman dead, and how am I going to explain this to Veryk and Qin'ar?}{}{}{}{}
{504}{You're an attorney, I'm sure you'll think of something.}{}{5}{pf44 0}{508}{}
{505}{You an' att-att.... law-guy! You will think of sum'thin'.}{}{-4}{pf44 0}{508}{}
{506}{You're an attorney, I'm sure you'll think of something.}{}{5}{pf44 1}{512}{}
{507}{You an' att-att.... law-guy! You will think of sum'thin'.}{}{-4}{pf44 1}{512}{}
{508}{That is hardly reassuring.}{That is hardly reassuring.}{}{}{}{fp, pf44 1 }
{509}{E:}{}{1}{}{0}{fl 510}
{510}{[He is lost in thought] Oh my.... }{[He is lost in thought] Oh my.... }{}{}{}{}
{511}{}{}{}{}{}{}
{512}{That is hardly reassuring.}{That is hardly reassuring.}{}{}{}{}
{513}{E:}{}{1}{}{0}{fl 510}
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
Kesser III
Untrained


Joined: 24 Feb 2010
Posts: 5

PostPosted: Wed Feb 24, 2010 3:17 pm    Post subject: Reply with quote

while im online, things that I think would be cool to see in the next update would be a warrior who has a high magic competency, and another dog( sorry im a dog person), and the one thing that i liked from car arcanum, he had some backrounds that i thought were cool. now if the thing had worked that would have been way cooler. so far i have visited but not completed about half the new areas great, except that the tempter area tends to lag a bit going in and out. once again awesome work
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Wed Feb 24, 2010 3:36 pm    Post subject: Reply with quote

Since there was already some mage-type fighters in the game, I hadn't given much thought to adding another one. It was the tech side that was a bit short.

Another one or two animal followers: I still might. Not too sure about adding another dog, but there is a whole zoo of others.

The Car-Arcanum backgrounds: Some have already been added (the more sensible ones), the rest will be coming with the next release.

The lag - Yeah, I noticed that. Nothing I tried seemed to solve the problem so I eventually just accepted it. At least it's not as bad as the one in Tarant.
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
Kesser III
Untrained


Joined: 24 Feb 2010
Posts: 5

PostPosted: Wed Feb 24, 2010 4:57 pm    Post subject: Reply with quote

quick question does the jaws and bond episode lead anywhere or is it more of an easter egg? For magical melee, i meant like tweaking there magical aptitude without giving them magic( if that makes sense), another just cropped up in my mind how about a half ogre who isnt stupid. finally, before i got to work has anyone looked into fixing the half ogre quest, that ends in a dead end
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Thu Feb 25, 2010 2:28 am    Post subject: Reply with quote

1) It's kind of an Easter egg these days.

2) I see now - someone who has the potential but doesn't use it. It's possible to make one, but I hadn't planned on adding any.

3) Hmmmmm.... *Makes note.* This one's a maybe.

4) Yep. Early in this thread it got hashed out and a suitably Arcanumeque solution was put forward.
I'll need to get considerably better at scriping to make it work though.
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
VeilOfAbsence
Untrained


Joined: 01 May 2009
Posts: 2

PostPosted: Thu Feb 25, 2010 3:19 am    Post subject: Reply with quote

Thanks for the response and for posting the dialogue.

I thought it seemed kind of odd that he didn't have anything else to say, but I wasn't sure if it was a bug or if I missed an item or something. At least I didn't miss out on too much.
Back to top
View user's profile Send private message
Kesser III
Untrained


Joined: 24 Feb 2010
Posts: 5

PostPosted: Sat Feb 27, 2010 5:59 am    Post subject: Reply with quote

ah, well thanx for clearing that stuff up, with the melle magic character, was thinking sort of he/she is magical but pure melee so they can use items like arcane,and etc
Back to top
View user's profile Send private message
choflo
Untrained


Joined: 28 Feb 2010
Posts: 1

PostPosted: Sun Feb 28, 2010 1:16 am    Post subject: Reply with quote

hey rroyo, every time i try to learn one of the new schematics, ''Create arrows'' for example, it takes me out of the game and says the Arcanum Stopped Working, why is this? help
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Sun Feb 28, 2010 12:53 pm    Post subject: Reply with quote



Welcome to the forum, choflo!

It sounds like you're having the same problem as several others have reported: The Arcanum5.dat is not being read either in whole or in part.

There's two ways that usually resolve this.
1) Double-click the Drog'sCleanCache.bat, then start with a save made prior to discovering the problem.
2) Reinstall the whole thing and start over.

Sorry to say, but most people have had to resort to the second method.
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
Wolfsbane
There IS a cow level
There IS a cow level


Joined: 11 Nov 2005
Posts: 3727

PostPosted: Wed Mar 24, 2010 1:30 am    Post subject: Reply with quote

Bug report:

When playing as a stupid character (in my case a HO) it is possible to amass infinite Fate points by talking to mr Vormans lawyer over and over after having completed the quest of slaying Oren.

I don't know if this applies to all playthroughs or if it just got bugged out in this particular case, but it's worth mentioning.
_________________
The_Bob wrote:
A badass, psychotic ex-BOS mercenary with a mutated hyena following him, riding across the wasteland on a robot pony. Not weird at all. Perfectly normal. That sort of thing happens all the time. Yup.
Back to top
View user's profile Send private message Send e-mail
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Wed Mar 24, 2010 8:12 am    Post subject: Reply with quote

Got it - and thanks!

(I probably should put together a patch....)
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
tumbleweed
Untrained


Joined: 19 Feb 2008
Posts: 6

PostPosted: Thu Apr 01, 2010 4:22 pm    Post subject: Reply with quote

Hi! Just decided to reinstall this game and discovered your mod (which is fantastic by the way), unfortunately I ran across a problem which could result in me giving up the game again for another few years, hopefully you can help me!
I decided to help the halfling Yoki from the Plainwicke plantation with his spider problem, he then recommended I head over to the Brookeside plantation to see what was up, after a horrific battle (you meanie) I searched for the people I was sent to search for, I presumed they were dead so I went back to Plainwicke but the quest could not be completed, he was still suggesting I head over to the Brookeside plantation. Is there any way to get around this? I get rather OCD about completing quests.
I should also mention that many conversation topics in this area loop, people are still warning me about the spiders which have taken over even though the quest regarding the spiders has been completed. The first time I met Yoki he asked how I got past the guard despite that I never ran into a guard, my response also suggested that I had met the guard though I can't remember what it was. When I talked to the lady in the cellar whose name I can't recall, she responded like I had talked to her prior to killing the spiders even though I had not.
I hope you can help, and thank you for reading!
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Fri Apr 02, 2010 12:33 am    Post subject: Reply with quote

Thanks for trying the hack and glad you like it.

OK - As you've found out, the Cattan adventures are nowhere near complete. When it's done, at Brookside you would have found the people trapped by the Vortahm and a clue as to where the creatures had been hiding for the past couple hundred years. In Norleigh, will be the two brothers who need help to retrieve the wealth they were going to use to hire mercenaries.
One day there will be much more to do - plus getting the necessary flags set for the dialogs at Plainwicke to progress. Until then, the folks at Plainwicke are stuck where they are.

The looping you're getting sounds like a critical flag or two failed to be set properly. Unfortunately there isn't a practical way to force this - so cut your losses and head back to the mainland.

Quote:
after a horrific battle (you meanie)




Quote:
I ran across a problem which could result in me giving up the game again for another few years


Don't give up just yet. Although it's another unfinished bit of business, I think you'll like what I did with the Iron Clan HQ. Lotsa playtime and a couple nice puzzles.
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
tumbleweed
Untrained


Joined: 19 Feb 2008
Posts: 6

PostPosted: Fri Apr 02, 2010 7:19 am    Post subject: Reply with quote

Cheers for the response! I've been holding off playing until I got a reply and it's been torturous! I think I should soldier on and just try to forget about Cattan Isle, I've been getting far too immersed into the game to quit now. Do you think if you decide to create a newer version of this mod (please do!) it will be compatible with the current version and I'll be able to finish this quest?
Unfortunately I probably won't be able to tell the differences between the new Iron clan and the old one, I can't remember much of this game and I don't think I got very far originally but I'm sure I'll enjoy the quests nonetheless.

Oh! Another bug (I think), at some point I talked to Virgil about marking my map and he seems to have marked every unique location including some cave which has under the description "the cave from the map" or something similar, I definitely haven't found any maps with a cave on.
Back to top
View user's profile Send private message
rroyo
Alchemistę Metallum Magnus
Alchemistę Metallum Magnus


Joined: 13 Oct 2006
Posts: 3198

PostPosted: Fri Apr 02, 2010 11:25 am    Post subject: Reply with quote

Continue the build: Probably. I will need to get better equipment than what I currently have and finish what I've got started now (Arcanum Tales).

Compatability: No - The next version will have too many changes for saved games to be usable. Among other things, both Tarant and Brandybuck are getting some remodel work (add the financial district and move the town center respectively), plus the rough-in construction of Norleigh.

The Iron Clan: I won't spoil the quest for you then, except to say that originally it had just two rooms. I gave it a few more.

The Cavern of Madness: I couldn't get the scripting to work right at the time so it wasn't made usable for the 6.0 release. If you go there, you should be able to enter a tiny area. No further adventures though.
Getting it working is item 12 or 13 on the to-do list for the 7.0 version.
_________________
If you can't go through a problem, go over it, under it, or around it.
Back to top
View user's profile Send private message
light-servant
Journeyman


Joined: 26 Jul 2009
Posts: 39

PostPosted: Mon Apr 05, 2010 12:59 pm    Post subject: Reply with quote

Reporting a few bugs

Encumbrance bug: You can run using waypoints

After you kill the queen on Cattan you can get endless amount of 35 coins.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The House Of Lords Forum Index -> Module Discussion All times are GMT + 1 Hour
Goto page Previous  1, 2, 3 ... 44, 45, 46, 47, 48  Next
Page 45 of 48

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group

Anti Bot Question MOD - phpBB MOD against Spam Bots
Blocked registrations: 2631