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 PostPosted: Sat Jan 15, 2011 6:16 pm Post subject:  Arcanum Re-make
 
Apprentice
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Joined: Jan 14, 2011
Posts: 11
Location: Philippines
how about using the story of Arcanum 1 then add more videos, update the graphics, improve the gameplay, but RETAIN the soundtrack? :D

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 PostPosted: Sat Jan 15, 2011 11:14 pm Post subject: 
 
Water Merchant
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Joined: Apr 20, 2003
Posts: 573
There are many topics on such ideas, if you'd like to have a look.

Charonte/ZB are working on new Arcanum engines. ZB tossed around the idea of making Arcanum 2.5 D, 3D models with 2D buildings/terrain etc.

Fallout 2: Online is now in 2.5D as well.


I'd also say moar music is needed in the same style. But the original tracks are solid on their own.


Yeah. Sounds good.


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 PostPosted: Mon Jan 17, 2011 7:25 pm Post subject: 
 
Master
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Joined: Jan 14, 2011
Posts: 171
Location: The Boil
The soundtrack should be bigger, you know, there's only one song for each place that keeps looping, there should be at least 3 different songs for place.

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 PostPosted: Fri Jun 10, 2011 10:48 pm Post subject: 
 
Apprentice

Joined: May 30, 2011
Posts: 22
RunAwayScientist wrote:
There are many topics on such ideas, if you'd like to have a look.

Charonte/ZB are working on new Arcanum engines. ZB tossed around the idea of making Arcanum 2.5 D, 3D models with 2D buildings/terrain etc.

Fallout 2: Online is now in 2.5D as well.


I'd also say moar music is needed in the same style. But the original tracks are solid on their own.


Yeah. Sounds good.
And how are they doing?


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